Images of humans in public sector design – new paper

When we see an unemployed young person as ‘vulnerable’ or ‘unmotivated’, then how does that view influence the public services we design for them? Policies and services are influenced by how we see humans, and how that is informed by our worldviews and dominant paradigms. In June of this year I presented a paper – co-authored with Jennie Winhall – about such ‘images of humans’ at the DRS26 conference in Edinburgh. In the paper we explore five common views of humans – user, worker, fallible individual, consumer, and whole and social being. Based on a case study of youth unemployment, we show how such views can lead to different types of designs with fundamentally different types of outcomes. We discuss the need to include the image of humans as a topic in stakeholder conversations in a public sector design context and conclude that a holistic and social perspective on humans is required when design is aimed at addressing complex societal challenges.

From mystery to method: how to translate a deep understanding of a complex societal problem into innovative solutions

When people with a severe mental illness are going through a crisis, for example when they are having a psychosis, or are threatening to harm themselves or others, they are in acute need for help. In these situations they usually receive support from many different people, including their carers, police, ambulance, emergency departments, social workers and mental health units. Currently there are many problems within this complex crisis response system. For example, signs of distress are often detected too late, being transported to the hospital and staying in the emergency department can be very traumatic experiences for people with a mental illness, and there are often conflicts between service providers about responsibilities.

This is exactly the kind of complex societal problem we like to address through our design innovation methods. At first sight the fields of mental health emergencies and design might not seem to be related at all. Severe mental illness is a very serious problem and is design not some kind of fun and creative activity used to create things like fashion, iPhones and cars? The latter is indeed true, but there is increasing evidence that the way designers think is also beneficial outside this traditional design domain. This is called design innovation or design thinking. This means that design methods are not only used to design things and products, but also to design services, processes and policies.

One of the principles of design thinking is that to be able to generate innovative solutions designers need to gain a deep understanding of the problem. However, the process of translating these insights into solutions is often presented as rather mysterious and dependent on the ingenuity of designers. In this blog I will show how the frame creation methodology developed by Kees Dorst unveils this mystery by providing a clear method to move from insights to solutions, and how it helped us generate a very promising solution to support people with a severe mental illness who are in acute need for help.

Continue reading “From mystery to method: how to translate a deep understanding of a complex societal problem into innovative solutions”

How deep is deep?

Ever since the publication of Henry Dreyfuss’ book ‘Designing for People’ (1955) there has been general agreement in the design field that gaining insights into what people need, supports designing products that meet those needs. The idea of design driven by these types of insights is one of the main elements of ‘design thinking’ that has been adopted in sectors outside the traditional design domain, particularly in the private sector. Roger Martin (2009) for example wrote in his book ‘The design of business: why design thinking is the next competitive advantage’ that deep, user-centred understanding is an essential tool of the design thinker, and many others have argued that deep user or customer insights contribute to radical innovation. Continue reading “How deep is deep?”